When incidents become learning instead of blame, organizations stop repeating mistakes and start building institutional wisdom — a quiet but transformative shift.


Learn how the new dotnetup tool helps macOS and Linux developers install, manage, and update user-local .NET SDKs and runtimes.
The post Introducing dotnetup: A toolchain manager for .NET appeared first on .NET Blog.
AI is mass decompiling games. That's both awesome and scary.
Indie game developer Popcar talks about the recent wave of AI-powered decompilation of existing games, enabling weird mashups between existing games, and producing a boom in game preservation projects to get old games working on new hardware (often in a browser using WebAssembly).I like how this piece captures both the positives and the negatives of this new development:
Most people already realized the scary part by now. If AI can decompile games and software, then the entire tech industry is about to explode. Anybody can decompile other software and use it any way they'd like, and nobody can stop them. Companies can steal from competitors. Your paid game or app can be open-sourced against your will. This isn't exclusive to old video games, we can apply this to any software. [...]
This is also a big win for preservation. Old games can be ported, modified, enhanced, and made much more easily accessible than before. [...[
With console makers going all in on digital and games becoming entirely unplayable due to servers shutting down, this is fantastic news. We could own software we bought regardless of what the company thinks.
Via Hacker News
Tags: computer-history, game-design, ai, webassembly, generative-ai, llms, ai-ethics, coding-agents


Building a slide template starts with three foundational choices — colours, fonts and layouts. Sumeet Gayathri Moghe covers the basics of color theory and how to build a reusable palette, the essentials of typography, including serif, sans-serif, handwritten and monospace fonts, plus the finer points of kerning and leading, and why a near-blank layout might serve you better than the prescribed layouts that ship with your slideware.
Redesigning source control at Anthropic
Interesting piece from Anthropic describing why and how they built their own custom alternative to Git, based on the dramatic increase in rate of changes to their code after the past six months.In May 2026, Anthropic averaged around 2,500 code changes merged per day; as of September, we merged over 30,000 per day.
They included a chart showing those changes. I had Claude modify their chart (code here) to add markers for the public releases of each of their models in 2026:

This shows public release dates, not the date when models became available for Anthropic's internal use. My guess is that the introduction of Fable/Mythos class models is a key factor in the increased coding velocity.
"Antique" is their new code review system. The source control system is called Scion, and sounds to me like a reinvention of centralized source control along the lines of Subversion. They had some pretty extreme requirements:
The history of our main branch alone is almost 100 GB, and a compressed working copy is over 25 GB. We perform on the order of 25 million code checkouts per day for CI, before counting developer environments, agent sandboxes, and research jobs. Fetched naively, that would be over 600 PB of git traffic per day.
The new system was built by a team of seven people, and the migration from Git was completed in five months.
When asked on Hacker News about the lack of offline support, Scion engineer Nick G replied:
Since Claude is by far the heaviest user of Scion and is necessarily online, this just wasn't important to do.
As an aside, I've been trying adversarial review in my own projects recently, where you have a model try and find flaws (I often play Claude and GPT off against each other). This note from the article reflected my own experience with that:
Anthropic also makes extensive use of adversarial review, and, while this is incredibly effective in many ways, it can also be myopic, so skilled engineers needed to steer Claude away from over-engineering parts of the system in response to hypothetical concerns.
Via Hacker News
Tags: git, migrations, version-control, ai, generative-ai, llms, anthropic, agentic-engineering
Learn what is new in Visual Studio Code 1.141 (Insiders).
C# Dev Kit has been rebuilt to open solutions in about a second and run on a fraction of the memory, and this post walks through what changed for you.
The post A faster, lighter C# Dev Kit appeared first on .NET Blog.

